# Changelog

### \[Version 2.2.3 changes]

* Shaders compatibility update for 2022.3.0f1
* URP Shaders rolled back to FORGE3D/Additive and Alpha Blended to fix fog issue

### \[Version 2.2.2 changes]

* Added HDRP support
* Asset Store download now combines Standard, HDRP, URP as three separate .unitypackage files in the asset folder

### \[Version 2.2.1 changes]

* Asset Store download now combines Standard, LWRP, URP as three separate .unitypackage files in the asset folder
* Added installation readme text file
* Fixed turret editor window bug&#x20;

### \[Version 2.2.0 changes]

* Added LWRP support for 2018.4.33
* Added Standard Renderer support
* Heat shader fixes for LWRP and URP
* Minor fixes

Standard Renderer support included as .unitypackage. Copy into a new project before extracting.

* LWRP support for 2018.4
* URP support for 2019.4.32+

Unity 2020.3.5, Unity 2021.1.4 (URP 10.4.0+) know issues:

* Universal Renderer Pipeline/Particles/Unlit shader becomes colored with fog. Disable fog in Window/Rendering/Lighting Settings/Environment -> Fog

### \[Version 2.1 changes]

* Asset is now Unity 2019.4+ compatible
* All content has been updated to support Universal Render Pipeline (URP) 7.3.1+
* You can modify shaders with [Amplify Shader Editor](https://assetstore.unity.com/packages/tools/visual-scripting/amplify-shader-editor-68570)

### \[Version 2.05b changes]

* Asset is now Unity 2017.4+ compatible
* Example scenes have been revamped
* Shaders have been rewritten to support Amplify Shader Editor and PBR pipeline

  \[Version 2.02b changes]
* Added Unity 5.6.0 Support
* Build errors have been fixed
* Beam UV Animation has been fixed
* Turret's scene missing weapon sockets has been added to MLRS and Laser turrets
* The package has been extended with additional Unity 5.3.6 support

### \[Version 2.01b changes]

* The PoolManager database creation path has been fixed. We've added the string path variable to the editor script pointing to the "Assets/FORGE3D/Resources/F3DPoolManagerCache" folder.
* PoolManager's Limit frame and Keep target FPS is now applied correctly
* The FORGE3D menu in the Unity Editor has been redesigned including several new links and categories
* The Sci-Fi Effects video overview has been added to the product page

### \[Version 2.0b changes]

* Added 22 modular turret parts for PC and Mobile
* Added Turret editor&#x20;
* Added Turret constructor
* Added Turret tracking controller
* PoolManager has been redesigned completely
* Fixed bugs, errors and warnings from legacy version
* Multiple turret duplicates are now allowed reusing the legacy weapon controller
* Warp tunnel fixes has been applied


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