Skip to content

Ring Opaque

Identify the auxiliary opaque ring shader and choose a ring material for a new scene.

Shader menu · FORGE3D/Planets HD/Ring Opaque

Gas 01 with the supplied transparent ring as the recommended setup

Gas 01 shown with Ring Transparent, the supplied visible ring setup.

Paths are relative to Assets/FORGE3D/Planets HDRP.

Find the shader at Shaders/Planet_Ring_Opaque.shader. The supplied Gas prefabs use Transparent Ring materials for their visible rings.

GroupInspector setting and property IDWhat it changes
SurfaceDetail Map _DetailMap, Ring Size _RingSize, Ring Offset _RingOffsetThe inputs describe radial color and band placement for an opaque ring.
ColorRing Tint _RingTintRGB is the color input. Use the Transparent Ring material for alpha-controlled gaps.

Metallic (_Metallic) and Smoothness (_Smoothness) are the Lit surface inputs. Use the supplied transparent preset for rings that need to wrap cleanly around a planet.

Place Planet_Gas_01 and select Planet_Ring_01. Keep its Planet_Ring_Gas_01 material and adjust Ring Tint alpha on a copy if you need more solid-looking bands. See the transparent ring workflow.

Ring Transparent · Gas planets and rings · Shader Reference